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Journal article (10) Conference paper (34) Book Book chapter (1) Patent Report Thesis (2) Dataset Teaching resource Image Audio recording Video recording Other

Jinghui Cheng (47)

  • Journal articles (10)
    • 2022
      • Journal article
        Wang, W., Cheng, J. & Guo, J.L.C. (2022). How Do Open Source Software Contributors Perceive and Address Usability? Valued Factors, Practices, and Challenges. IEEE Software, 39(1), 76-83. Retrieved from https://doi.org/10.1109/MS.2020.3009514
      • Journal article
        Lamine, Y. & Cheng, J. (2022). Understanding and supporting the design systems practice. Empirical Software Engineering, 27(6), 26 pages. Retrieved from https://doi.org/10.1007/s10664-022-10181-y
    • 2021
      • Journal article
        Vierhauser, M., Bayley, S., Wyngaard, J., Xiong, W., Cheng, J., Huseman, J., Lutz, R.R. & Cleland-Huang, J. (2021). Interlocking Safety Cases for Unmanned Autonomous Systems in Shared Airspaces. IEEE Transactions on Software Engineering, 47(5), 899-918. Retrieved from https://doi.org/10.1109/TSE.2019.2907595
      • Journal article
        Ferreira, I., Cheng, J. & Adams, B. (2021). The "Shut the f**k up" Phenomenon: Characterizing Incivility in Open Source Code Review Discussions. Proceedings of the ACM on Human-Computer Interaction, 5(CSCW2), 35 pages. Retrieved from https://doi.org/10.1145/3479497
    • 2018
      • Journal article
        Khomh, F., Adams, B., Cheng, J., Fokaefs, M. & Antoniol, G. (2018). Software Engineering for Machine-Learning Applications: The Road Ahead. IEEE Software, 35(5), 81-84. Retrieved from https://doi.org/10.1109/MS.2018.3571224
    • 2016
      • Journal article
        Putnam, C., Dahman, M., Rose, E., Cheng, J. & Bradford, G. (2016). Best practices for teaching accessibility in university classrooms: cultivating awareness, understanding, and appreciation for diverse users. ACM Transactions Accessible Computing (TACCESS), 8(4). Retrieved from https://doi.org/10.1145/2831424
      • Journal article
        Putnam, C., Reiner, A., Ryou, E., Caputo, M., Cheng, J., Allen, M. & Singamaneni, R. (2016). Human-centered design in practice: roles, definitions, and communication. Journal of Technical Writing and Communication, 46(4), 446-470. Retrieved from https://doi.org/10.1177/0047281616653491
    • 2014
      • Journal article
        Putnam, C., Cheng, J. & Seymour, G. (2014). Therapist perspectives: Wii active videogames use in inpatient settings with people who have had a brain injury. Games for Health Journal, 3(6), 366-370. Retrieved from https://doi.org/10.1089/g4h.2013.0099
    • 2013
      • Journal article
        Putnam, C. & Cheng, J. (2013). Helping therapists make evidence-based decisions about commercial motion gaming. ACM SIGACCESS Accessibility and Computing, (107), 3-10. Retrieved from https://doi.org/10.1145/2535803.2535804
    • 2010
      • Journal article
        Zhai, Q., Guan, X., Cheng, J. & Wu, H. (2010). Fast identification of inactive security constraints in SCUC problems. IEEE Transactions on Power Systems, 25(4), 1946-1954. Retrieved from https://doi.org/10.1109/TPWRS.2010.2045161
  • Conference papers (34)
    • 2022
      • Conference paper
        Hellman, J., Chen, J., Uddin, M.S., Cheng, J. & Guo, J.L.C. (2022). Characterizing user behaviors in open-source software user forums: An empirical study. Paper presented at the 15th ACM/IEEE International Conference on Cooperative and Human Aspects of Software Engineering (CHASE 2022), Pittsburgh, PA, USA (pp. 46-55). Retrieved from https://doi.org/10.1145/3528579.3529178
      • Conference paper
        Mozaffari, M.A., Zhang, X., Cheng, J. & Guo, J.L.C. (2022). GANSpiration: Balancing Targeted and Serendipitous Inspiration in User Interface Design with Style-Based Generative Adversarial Network. Paper presented at the 2022 CHI Conference on Human Factors in Computing Systems (CHI 2022), New Orleans, LA, USA (15 pages). Retrieved from https://doi.org/10.1145/3491102.3517511
      • Conference paper
        Ferreira, I., Adams, B. & Cheng, J. (2022). How heated is it? Understanding GitHub locked issues. Paper presented at the IEEE/ACM 19th International Conference on Mining Software Repositories (MSR 2022), Pittsburgh, PA, USA (pp. 309-320). Retrieved from https://doi.org/10.1145/3524842.3527957
      • Conference paper
        Mohajeri, B. & Cheng, J. (2022). "Inconsistent Performance": Understanding Concerns of Real-World Users on Smart Mobile Health Applications Through Analyzing App Reviews. Paper presented at the 35th Annual ACM Symposium on User Interface Software and Technology (UIST 2022), Bend, OR, United States (4 pages). Retrieved from https://doi.org/10.1145/3526114.3558698
      • Conference paper
        Agrawal, V., Lin, Y.-H. & Cheng, J. (2022). Understanding the Characteristics of Visual Contents in Open Source Issue Discussions: A Case Study of Jupyter Notebook. Paper presented at the 26th ACM International Conference on Evaluation and Assessment in Software Engineering (EASE 2022), Gothenburg, Sweden (pp. 249-254). Retrieved from https://doi.org/10.1145/3530019.3534082
    • 2021
      • Conference paper
        Hellman, J., Cheng, J. & Guo, J.L.C. (2021). Facilitating Asynchronous Participatory Design of Open Source Software: Bringing End Users into the Loop. Paper presented at the CHI Conference on Human Factors in Computing Systems - Extended Abstracts (CHI EA 2021), New York, NY, USA (7 pages). Retrieved from https://doi.org/10.1145/3411763.3451643
      • Conference paper
        Sanei, A., Cheng, J. & Adams, B. (2021). The Impacts of Sentiments and Tones in Community-Generated Issue Discussions. Paper presented at the 13th IEEE/ACM International Workshop on Cooperative and Human Aspects of Software Engineering (CHASE 2021) (10 pages). Retrieved from https://doi.org/10.1109/CHASE52884.2021.00009
    • 2020
      • Conference paper
        Labrie, A. & Cheng, J. (2020). Adapting Usability Heuristics to the Context of Mobile Augmented Reality. Paper presented at the 33rd Annual ACM Symposium on User Interface Software and Technology (UIST 2020) (pp. 4-6). Retrieved from https://doi.org/10.1145/3379350.3416167
      • Conference paper
        Wang, W., Arya, D., Novielli, N., Cheng, J. & Guo, J.L.C. (2020). ArguLens: Anatomy of Community Opinions on Usability Issues Using Argumentation Models. Paper presented at the ACM CHI Conference on Human Factors in Computing Systems (CHI 2020), Honolulu, HI, USA (14 pages). Retrieved from https://doi.org/10.1145/3313831.3376218
      • Conference paper
        Sharbatdar, N., Lamine, Y., Milord, B., Morency, C. & Cheng, J. (2020). Capturing the practices, challenges, and needs of transportation decision-makers. Paper presented at the ACM CHI Conference on Human Factors in Computing Systems (CHI EA 2020), Honolulu, HI (7 pages). Retrieved from https://doi.org/10.1145/3334480.3382864
    • 2019
      • Conference paper
        Cheng, J. & Guo, J.L.C. (2019). Activity-Based Analysis of Open Source Software Contributors: Roles and Dynamics. Paper presented at the 12th IEEE/ACM International Workshop on Cooperative and Human Aspects of Software Engineering (CHASE 2019), Montréal, Qc, Canada (pp. 11-18). Retrieved from https://doi.org/10.1109/CHASE.2019.00011
      • Conference paper
        Arya, D., Wang, W., Guo, J.L.C. & Cheng, J. (2019). Analysis and Detection of Information Types of Open Source Software Issue Discussions. Paper presented at the 41st IEEE/ACM International Conference on Software Engineering (ICSE 2019), Montréal, Qc, Canada (pp. 454-464). Retrieved from https://doi.org/10.1109/ICSE.2019.00058
      • Conference paper
        Wang, W., Guo, J.L.C. & Cheng, J. (2019). Usability of virtual reality application through the lens of the user community: A case study. Paper presented at the CHI Conference on Human Factors in Computing Systems (CHI EA 2019), Glasgow, United kingdom (6 pages). Retrieved from https://doi.org/10.1145/3290607.3312816
    • 2018
      • Conference paper
        Cheng, J., Goodrum, M., Metoyer, R. & Cleland-Huang, J. (2018). How do practitioners perceive assurance cases in safety-critical software systems? Paper presented at the 11th ACM/IEEE International Workshop on Cooperative and Human Aspects of Software Engineering (CHASE 2018), Gothenburg, Sweden (pp. 57-60). Retrieved from https://doi.org/10.1145/3195836.3195838
      • Conference paper
        Cheng, J. & Guo, J.L.C. (2018). How do the open source communities address usability and UX issues? An exploratory study. Paper presented at the CHI Conference on Human Factors in Computing Systems (CHI EA 2018), Montréal, Québec (6 pages). Retrieved from https://doi.org/10.1145/3170427.3188467
      • Conference paper
        Vierhauser, M., Bayley, S., Wyngaard, J., Cheng, J., Xiong, W., Lutz, R., Huseman, J. & Cleland-Huang, J. (2018). Interlocking safety cases for unmanned autonomous systems in urban environments. Paper presented at the 40th IEEE/ACM International Conference on Software Engineering - Companion (ICSE-Companion 2018), Gothenburg, Sweden (pp. 416-417). Retrieved from https://doi.org/10.1145/3183440.3195035
    • 2017
      • Conference paper
        Putnam, C., Anderson, D.C., Hosley, W.J., Cheng, J. & Goldman, L. (2017). Cognitive rehabilitation potential of a driving simulation game for brain injury: a pilot study. Paper presented at the Annual Symposium on Computer-Human Interaction in Play - Extended Abstracts (CHI PLAY 2017), Amsterdam, The Netherlands (pp. 179-185). Retrieved from https://doi.org/10.1145/3130859.3131290
      • Conference paper
        Putnam, C., Lin, A., Subramanian, V., Anderson, D.C., Christian, E., Swaminathan, B., Yalla, S., Cotter, W., Ciccone, D. & Cheng, J. (2017). Effects of commercial exergames on motivation in brain injury therapy [Poster]. Presented at the Annual Symposium on Computer-Human Interaction in Play - Extended Abstracts (CHI PLAY 2017), Amsterdam, The Netherlands (pp. 47-59). Retrieved from https://doi.org/10.1145/3130859.3131431
      • Conference paper
        Cheng, J., Anderson, D., Putnam, C. & Guo, J. (2017). Leveraging design patterns to support designer-therapist collaboration when ideating brain injury therapy games. Paper presented at the Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2017), Amsterdam, The Netherlands (pp. 291-303). Retrieved from https://doi.org/10.1145/3116595.3116600
      • Conference paper
        Guo, J., Cheng, J. & Cleland-Huang, J. (2017). Semantically enhanced software traceability using deep learning techniques. Paper presented at the IEEE/ACM 39th International Conference on Software Engineering (ICSE 2017), Buenos Aires, Argentina (pp. 3-14). Retrieved from https://doi.org/10.1109/ICSE.2017.9
      • Conference paper
        Cheng, J. & Putnam, C. (2017). Towards a prototype tool leveraging design patterns to support design of games for brain injury therapy [Poster]. Presented at the CHI Extended Abstracts on Human Factors in Computing Systems (CHI EA 2017), Denver, Colorado (pp. 1532-1538). Retrieved from https://doi.org/10.1145/3027063.3053091
      • Conference paper
        Goodrum, M., Cleland-Huang, J., Lutz, R., Cheng, J. & Metoyer, R. (2017). What requirements knowledge do developers need to manage change in safety-critical systems? Paper presented at the 25th IEEE International Requirements Engineering Conference (RE 2017), Lisbon, Portugal (pp. 90-99). Retrieved from https://doi.org/10.1109/RE.2017.65
    • 2016
      • Conference paper
        Cheng, J., Putnam, C. & Guo, J. (2016). Always a tall order : values and practices of professional game designers of serious games for health. Paper presented at the Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2016), Austin, Texas (pp. 217-228). Retrieved from https://doi.org/10.1145/2967934.2968081
      • Conference paper
        Cheng, J. & Putnam, C. (2016). Choose a game : A prototype tool to support therapists use games in brain injury rehabilitation. Paper presented at the CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA 2016), San Jose, California (pp. 3659-3662). Retrieved from https://doi.org/10.1145/2851581.2890240
      • Conference paper
        Putnam, C., Cheng, J., Lin, F., Yalla, S. & Wu, S. (2016). Choose a Game : Creation and Evaluation of a Prototype Tool to Support Therapists in Brain Injury Rehabilitation. Paper presented at the CHI Conference on Human Factors in Computing Systems (CHI 2016), San Jose, California (pp. 2038-2049). Retrieved from https://doi.org/10.1145/2858036.2858258
      • Conference paper
        Cheng, J., Mulholland, J. & Shankar, A. (2016). Using the Kano model to balance delight and frustration for an enterprise application [Poster]. Presented at the CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA 2016), San Jose, California (pp. 3021-3027). Retrieved from https://doi.org/10.1145/2851581.2892284
    • 2015
      • Conference paper
        Putnam, C., Dahman, M., Rose, E., Cheng, J. & Bradford, G. (2015). Teaching accessibility, learning empathy [Poster]. Presented at the 17th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2015), Lisbon, Portugal (pp. 333-334). Retrieved from https://doi.org/10.1145/2700648.2811365
      • Conference paper
        Cheng, J. & Putnam, C. (2015). Therapeutic gaming in context: observing game use for brain injury rehabilitation [Poster]. Presented at the 33rd SIGCHI Extended Abstracts on Human Factors in Computing Systems (CHI EA 2015), Seoul, Republic of Korea (pp. 1169-1174). Retrieved from https://doi.org/10.1145/2702613.2732697
      • Conference paper
        Cheng, J., Putnam, C. & Rusch, D.C. (2015). Towards efficacy-centered game design patterns for brain injury rehabilitation: a data-driven approach. Paper presented at the 17th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2015), Lisbon, Portugal (pp. 291-299). Retrieved from https://doi.org/10.1145/2700648.2809856
    • 2014
      • Conference paper
        Putnam, C. & Cheng, J. (2014). Therapist-centered requirements : A multi-method approach of requirement gathering to support rehabilitation gaming. Paper presented at the 22nd IEEE International Requirements Engineering Conference (RE 2014), Karlskrona, Sweden (pp. 13-22). Retrieved from https://doi.org/10.1109/RE.2014.6912243
    • 2013
      • Conference paper
        Putnam, C. & Cheng, J. (2013). Motion-games in brain injury rehabilitation: an in-situ multi-method study of inpatient care [Poster]. Presented at the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2013), Bellevue, Washington. Retrieved from https://doi.org/10.1145/2513383.2513390
      • Conference paper
        Putnam, C., Cheng, J., Rusch, D., Berthiaume, A. & Burke, R. (2013). Supporting therapists in motion-based gaming for brain injury rehabilitation [Poster]. Presented at the SIGCHI Extended Abstracts on Human Factors in Computing Systems (CHI EA 2013), Paris, France (pp. 391-396). Retrieved from https://doi.org/10.1145/2468356.2468426
    • 2012
      • Conference paper
        Putnam, C., Wozniak, K., Zefeldt, M.J., Cheng, J., Caputo, M. & Duffield, C. (2012). How do professionals who create computing technologies consider accessibility? Paper presented at the 14th international ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2012), Boulder, Colorado (pp. 87-94). Retrieved from https://doi.org/10.1145/2384916.2384932
    • 1993
      • Conference paper
        Brito-de-la-Fuente, E., Carreau, P.J., Cheng, J., Bertrand, F., Tanguy, P.A. & Choplin, L. (1993). Macromixing of rheologically complex fluids with helical impellers. Paper presented at the 14th biennial Conference on Mixing (Mixing XVIII), Santa Barbara, CA, USA.
  • Book chapters (1)
    • 2016
      • Book chapter
        Putnam, C., Zagal, J.P. & Cheng, J. (2016). You are not the player : teaching games user research to undergraduate students. In G.-R. Miguel Angel (Ed.), Games User Research (pp. 33-53). New York: CRC Press. Retrieved from https://doi.org/10.1201/b21564-3
  • Theses (2)
    • 2016
      • Thesis
        Cheng, J. (2016). Supporting therapy-centered game design for brain injury rehabilitation (Ph.D. Thesis, DePaul University, Chicago, Illinois). Retrieved from http://via.library.depaul.edu/cdm_etd/14/
    • 2009
      • Thesis
        Cheng, J. (2009). Methods for obtaining feasible solutions in power generation optimal scheduling and development of hydrothermal scheduling (Xian Jiaotong University, Xian, China).