![]() | Research Laboratory for Computer Graphics & Virtual/Augmented Reality (LIRV) | [ Français ] |
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Activity SummarySoftware Tools for the Video Game Industry( #simulations physiques, #calculGPU, #infographie ) The video game industry still needs to improve its game cycle production of upcoming games by optimizing its development stages and adding new possibilities. For example, ongoing projects, in collaboration with industry, focus on modeling human faces and the terrain simulation. Publications :Highly Qualified Personnel Training (HQP) :
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