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Software Tools for the Video Game Industry

( #simulations physiques, #calculGPU, #infographie )

The video game industry still needs to improve its game cycle production of upcoming games by optimizing its development stages and adding new possibilities. For example, ongoing projects, in collaboration with industry, focus on modeling human faces and the terrain simulation.

face.png terrain2.png terrain3.png

Publications :

Highly Qualified Personnel Training (HQP) :

  • Yannick Marion, January 2016 to October 2017, étudiant M.Sc.A. (S)


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