|Research Laboratory for Computer Graphics & Virtual/Augmented Reality (LIRV)||[ Français ]|
Augmented Reality for Training on Healthcare Simulators
( #infographie, #images de synthèse, #réalité augmentée )
Current simulators provide all the vital signs and react to the actions of the students. However, it lacks a sense of presence that it should be possible to add with augmented reality, especially in collaboration environments.
Learning techniques should adapt to technological advances and to the new generations of students, particularly as it relates to the field of medicine. Future doctors receive a long theoretical training and participate in practical training courses before integrating the labor market, but we also want to give the opportunity to the future doctors to train better and to be totally comfortable with their profession before they arrive in a hospital setting.
Virtual instructors integrate these simulations to guide students and teach them various concepts or techniques. In the context of augmented reality and virtual environment, this virtual instructor is a virtual agent and, in order to maximize learning and feel a strong sense of presence to students, the virtual agent's behaviors must look as natural as possible. The goal is to make a virtual agent more realistic in order to create a strong sense of presence and to maximize student learning.
We want to evaluate the impacts of the behaviors of a virtual agent on the social presence, the co-presence and learning during a multi-user medical training in reality increased. Social presence and co-presence are very related to the standard presence, but are more suited to a multi-user simulation.
Highly Qualified Personnel Training (HQP) :